D369 Studios sci-fi FPS Tech-demo, is a fully playable, high-quality experience crafted and developed entirely in Unreal Engine 5. After nearly 12 months of dedicated development and experimentation, we’re excited to share this showcase of built in UE5 using C++.
Playable UE5 Tech-Demo
Unreal Engine empowered us with all the tools needed, and with our AAA gaming experience, we created a UE5 tech demo that we're truly proud of. If you're interested in playing our tech demo, feel free to get in touch.
Credits
Created & financed by: Executive Producer/Creative Director Alp Allen Altiner
Developed in UE5 by Alp Allen Altiner and Sam Croom
UE5 Technical Lead | C++ Programming: Sam Crom
3D Modeling/UV: Alp Allen Altiner, Edcel Bering (Lead Modeler/Textures/UV/Bakes), Emre Putku (Additional UV Assist/Mesh Re-topology)
Lighting: Alp Allen Altiner (In-game)
Tech Optimization: Sam Crom
US Weapons Specialist/Consultant: Glen Weiler
Animation: Shawn D. Locker
Particle AI Enemies: Isak Wahl
Additional Enemies: Sam Croom
Level Design: Alp Allen Altiner (Design, block-out, detailing, final map)
VFX: Andrew Tafuri
Soundtrack & SFX: David Levy
Voice Over: Alp Allen Altiner
With over 20 years of combined experience in VFX and AAA gaming, our founder led the way in financing, managing, producing, and developing this project to showcase our expertise and creativity, made only possible with Unreal Engine 5.
Crafted by a Small Team, Powered by Unreal Engine 5
With the right talent and expertise, our small but experienced team leveraged the full potential of Unreal Engine 5 to create an immersive and detailed tech demo that we're proud to share.
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